
Keep the living spaces of the colony clean, don't eat raw food, and the colonists should be "fine". It is actually one of the more "realistic" elements of the setting.

I have no problem with the amount and level of diseases in Rimworld. Think of Rimworld like a massive, planet-sized underdeveloped cesspit, and the level of diseases makes more sense. Multiply that by not even being from the same planet, and the rate of disease transmission becomes much more believable. Hell, even today in the "3rd World" (the situation is very nuanced, so don't jump down my throat about the ethnocentrism), diseases like diarrhea, intestinal parasites and insect-borne diseases ravage the land with regularity.Ī major (if not the major) to the exploration and colonization of Africa by Europeans was the existence of virulent diseases the Europeans had never experienced before, and had no resistances to. Usually ones that, today, are stupidly easy to prevent and treat, like water-borne diarrhea, intestinal parasites (usually from eating improperly-cooked food), and various infections. Thanks for answering though, guess my time in this save is over haha. Not war, not animal attacks, not accidents, but disease. ago 300 I guess that's why, the maximum I've gotten was like, 60-70 and thats after a year My other colonist also just got attacked by a grenade and is now suffering from Infection and is most likely gonna die. In real life, up until very recently, the #1 numero uno top killer of humanity as a whole was disease.


I like that there is now a disease that won't just kill you, that can appear (as opposed to frail, bad back, dementia, that the pawns are generated with), but considering the current bionic options in game, some sort of immunity, drastic treatment, or preventative medicine is in the realm of possible. I would like surgical options to reduce the impact, or high quality medicines (glitterworld only, or maybe glitter and regular) to significantly reduce impact or duration, or introduce some sort of bionic option that has a small permanent benefit AND makes the pawn immune to one of the parasite types (stupid as it sounds, a bionic "stomach" maybe that makes hunger deteriorate slower (efficient digestion?) and makes you immune to gut worms.a bionic spine that increases manip and movement by 5% each and makes you immune to muscle parasites.or just bionic arms and legs can negate the manip OR movement penalty of muscle parasites) I put that they're fine as is.its not totally true, but i don't necessarily want them to happen less often or naturally last shorter.
